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Missing smoke3a.png
ausmate
#61 Posted : Tuesday, April 07, 2009 6:48:11 AM(UTC)


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Inked_Minx wrote:
_MissKris_ wrote:
ok blond moment...so sue meRolleyes

ok, I am suing you for defamation of blondesTongue Cheesy



why was the blond starring at the orange juice?............because it said "concentrate"

buttercreme_BFH
#62 Posted : Thursday, April 09, 2009 11:45:38 AM(UTC)

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Joined: 6/9/2008(UTC)
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__Neon__ wrote:
steam apparently isnt available at this time..
alot of people have been using the emitter labled "cum" scaled out to cover the hottub..as distasteful as it may sound it actually doesnt look too bad...

smoke and fire can be found by using the sign_01animated then under script use animated texture...the dropdown box will give you the option for explosion..i think explosion 8 is the nicest looking one for actual smoke and you CAN scale it to size...as well as make a larger fire now this way as well by using the fire.spr which is also scaleable unlike doing it the other way by using the dummy model.

hope that helps..if you need more, shoot a pm Smile



this also worked wonders for me... i just used the cum emitter with the smoke scripts provided in the prop guide an voila! beautiful steam in my hot tub!
_CrazyAaron_
#63 Posted : Thursday, April 09, 2009 12:03:34 PM(UTC)


Rank: Veteran Forum Member

Joined: 11/20/2008(UTC)
Posts: 2,471
buttercreme_BFH wrote:
__Neon__ wrote:
steam apparently isnt available at this time..
alot of people have been using the emitter labled "cum" scaled out to cover the hottub..as distasteful as it may sound it actually doesnt look too bad...

smoke and fire can be found by using the sign_01animated then under script use animated texture...the dropdown box will give you the option for explosion..i think explosion 8 is the nicest looking one for actual smoke and you CAN scale it to size...as well as make a larger fire now this way as well by using the fire.spr which is also scaleable unlike doing it the other way by using the dummy model.

hope that helps..if you need more, shoot a pm Smile



this also worked wonders for me... i just used the cum emitter with the smoke scripts provided in the prop guide an voila! beautiful steam in my hot tub!


yes the cum emitter works pretty good once you have it set right.
Cheesy


"You need to find yourself a girl, mate. Or perhaps the reason you practice three hours a day is that you already found one and are otherwise incapable of wooing said strumpet. You're not a eunuch, are you?"
- Capt. Jack Sparrow


ARGUING OVER DEMOCRATS IS ABOUT AS USEFUL AS ARGUING OVER A DODO BIRD, NEITHER EXISTS IN TODAY'S AMERICA.
TRUMP IS THE KING OF FAKE NEWS PROPAGANDA. VOTE FOR THE TRUTH IN 2020.
angels_choice
#64 Posted : Friday, December 11, 2009 5:54:38 PM(UTC)

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Joined: 1/23/2009(UTC)
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Ingot wrote:
Ok, I finally got around to rebuilding my hot tob. I put boards around the top to make it taller, and put in an new water level. All works fine, BUT...

I went to play around with a dummy property and attach an emmiter (as per the instruction) so I could get wisps of steam, and the texture "smoke3a.png" isn't there. There's not a place to type it in, instead there's a drop down list that seems to show every texture in the game EXCEPT smoke3a.png.

Is anyone else working on steam or smoke, and if so can someone share their emmiter script settings?

ok i use dummy model ---texturefile cum.png --- ptractlife 5 ---emiter5 --- practic per sec. 9 ----speed 50.00

startscale1.00 ----endscale 3.00 ------%lifefading in 50 ------% lifefading out 50

then alphscale 20 ---- spawncube X 210 ----spawncube Y 50 ----- spawncube Z 800

normale X 0.0 ---- normale Y 1.0 normale Z 20.0

hope you all understand it have fun with trying Wink
Ice_Pss_Kendra
#65 Posted : Saturday, January 28, 2012 9:01:17 PM(UTC)

Rank: Novice Forum Member

Joined: 12/21/2011(UTC)
Posts: 3
Thk u this has to be the how to on here , the steam worked like a charm thk u again.
DJ_APRIL_ROSE
#66 Posted : Friday, February 08, 2013 11:28:42 PM(UTC)

Rank: Novice Forum Member

Joined: 2/13/2012(UTC)
Posts: 4
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