Rank: Novice Forum Member Joined: 5/25/2008(UTC) Posts: 2 Medals:
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can someone help me with placing an animated picture in my zaby. Thanks a lot
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Rank: Novice Forum Member Joined: 7/9/2008(UTC) Posts: 29
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hello to add a animated pic its very easy just put the script as web browser go to state and chack web page and fixed sprite if u have any trouble reply this post or send me a pm msg i can explane you with all details ...
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Rank: Novice Forum Member Joined: 6/26/2008(UTC) Posts: 13 Medals:
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Can I get more details on this? When I do it, I get some weird artifacts, and the animated pic size isn't scalable like a regular jpg is.
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Rank: Novice Forum Member Joined: 7/9/2008(UTC) Posts: 29
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you must fix the pixels and put the offsett all in 100 the scale is how you desire but you will always have a wite border and to cover that u use another props to cover it
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Rank: Novice Forum Member Joined: 8/21/2008(UTC) Posts: 8 Medals:
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Mike_Meoff wrote:Can I get more details on this? When I do it, I get some weird artifacts, and the animated pic size isn't scalable like a regular jpg is.
I have the same problem. In addition to the previously mentioned irregularities, my .gif is displayed as a mirrored image. Not a major problem cuz I can always mirror the original to get it to display correctly if this is the way it just is, but I too would love some pointers on this. Thanks!
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Rank: Seasoned Forum Member Joined: 2/20/2008(UTC) Posts: 1,155 Location: Somewhere
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if the pic is backwards just set the textures to double sided txture and flip if its a web browser turn it around 180
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Rank: Novice Forum Member Joined: 6/26/2008(UTC) Posts: 13 Medals:
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Quote:you will always have a wite border and to cover that u use another props to cover it Wow, major pain in the a$$, the white border is often as big as my whole zaby! It cuts into doorways and through rooms!
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Rank: Seasoned Forum Member Joined: 2/20/2008(UTC) Posts: 1,155 Location: Somewhere
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Rank: Novice Forum Member Joined: 6/26/2008(UTC) Posts: 13 Medals:
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SCALE seems to change the size of everything (animated GIF (a good thing!) and also the surrounding artifacts/borders (a bad thing!)) . Or maybe I'm doing something wrong?
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Rank: Novice Forum Member Joined: 3/31/2008(UTC) Posts: 15
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I used a Dummy Model for this. I selected the Attach Web Browser Script and entered the url for the animated gif I used. When you first do this, the picture size is set to 1024 by 1024. This is the Width and Height px on the properties page for the web browser. Start these values at the picture size in pixels. If your picture is 500 by 500 pixels, start there.
Change these two values until you get an even border. The number will go up.
The scale changes the entire size including the frame.
Place you picture where ever you like.
If someone figures out how to get rid of the white frame, please post it here!
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Rank: Rising Forum Member Joined: 10/19/2008(UTC) Posts: 61 Medals:
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Excellent thread, thanks for posting the thread and props to those that helped *makes notes for my zaby decorating* totally perverse by vanilla standards and extremely bad as well but damn good at it
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Rank: Novice Forum Member Joined: 2/18/2008(UTC) Posts: 27 Medals:
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Tried the varous suggestions for animations and the image remains tiny and the border is huge. I can't get the image centered or big enough to matter.
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Rank: Novice Forum Member Joined: 7/9/2008(UTC) Posts: 29
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the border you cant ride of it but you can use a texture of props to made a border in color depending of the color wall you have use it to cover the white border too and if you see the color of the border you made is not the same then use the scale x/y/z to fix with the good color or the put it = as you have in the wall and that must fix your roblem any problem with it just repost your problem ) cheers all
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Rank: Novice Forum Member Joined: 7/9/2008(UTC) Posts: 29
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oh and by the way if you dont want to pass to many time trying to looking at the good pixel go to properties of your default animated pic better when you open into the site you have upload and see how much the size is in pixell ) and then based on that you can work much moore faster just using a few pixel down or up )
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