Rank: Novice Forum Member Joined: 7/6/2014(UTC) Posts: 1 Medals:
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I'm using the world texture editor to layout the walls and floors. No matter what texture I pick, it comes out the wrong color and sometimes the wrong texture. I have yet to see anything of a vibrate red or yellow. All colors are muted earth tones.
Orange brick comes out a dull tan brick. Herringbone brick which should be more tan comes out a dull blue and in a circular brick pattern.
I've tried using the program on two computers. One runs win10 and the other win7. Same results.
What am I doing something wrong here?
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Rank: Seasoned Forum Member Joined: 2/24/2009(UTC) Posts: 967 Location: Planet Earth Medals:
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Actually it the lighting of the property. For example if I use the saltN Pepper MArble, white part become bluish, because of the lighting in that property. Or using a white design ceiling become pale then white, because of the lighting. Unfortunely, you have to deal with that.
If your trying to merge a prop to the ceiling or wall, snapshot wide if the wall and save it as a texture to apply to the prop, like a wall for example.
Hope this help you.NO LIVES MATTER!! Only believe in Infinite Diversity, Infinite Combination for only one true self-discipline race, THE HUMAN RACE. Those who don't agree, are the enemy of the State of the Human Race.
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1 user thanked DarkLadyJADE for this useful post.
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