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Move To location script
Stonedwookie
#1 Posted : Saturday, September 05, 2020 6:43:34 AM(UTC)


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is there anyway to enter over 100 thousand in the move location script?
A_Seddy
#2 Posted : Saturday, September 05, 2020 9:03:08 AM(UTC)


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As far as I can remember, 100k is the upper limit, but others might know better.
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Nefarious_Needs
#3 Posted : Saturday, September 05, 2020 11:38:00 AM(UTC)


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Stonedwookie;1651452 wrote:
is there anyway to enter over 100 thousand in the move location script?





No there is not stay under 100k,if not you won't land where you want too.


100k is the limit.
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CCD_Rum
#4 Posted : Saturday, September 05, 2020 12:46:48 PM(UTC)


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100K is the famous glass ceiling where you hit your head.
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Chantal
#5 Posted : Saturday, September 05, 2020 1:20:31 PM(UTC)


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Stonedwookie;1651452 wrote:
is there anyway to enter over 100 thousand in the move location script?


Nope
I setup a Discord for everyone!

Feel free to join at: https://discord.gg/4CgshQF

Need some help, visit: https://utherverse.fando...om/wiki/Utherverse_Wiki
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Cala_ULIKHYI
#6 Posted : Saturday, September 05, 2020 3:43:49 PM(UTC)


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As they have told you NO, there is no way to use Move to location that exceeds 100 thousand (+100,000 nor -100,000)

Although IF you can decorate above those heights, but, a chain of errors is generated in the behavior of the game.

Hey, let's see and do the math, you have 400 thousand (100 thousand positive, 100 thousand negative, 100 thousand right, 100 thousand left) in each PROP with extension.

El mundo se muere, el culpable es un parasito... EL SER HUMANO.
The world is dying, the culprit is a parasite ... THE HUMAN.
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Stonedwookie on 9/6/2020(UTC)
Nefarious_Needs
#7 Posted : Saturday, September 05, 2020 3:49:40 PM(UTC)


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Cala_ULIKHYI;1651511 wrote:
As they have told you NO, there is no way to use Move to location that exceeds 100 thousand (+100,000 nor -100,000)

Although IF you can decorate above those heights, but, a chain of errors is generated in the behavior of the game.

Hey, let's see and do the math, you have 400 thousand (100 thousand positive, 100 thousand negative, 100 thousand right, 100 thousand left) in each PROP with extension.



99999 would best suit this anything more problems will result.
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Cala_ULIKHYI on 9/6/2020(UTC)
The_Black_Rieder
#8 Posted : Saturday, September 05, 2020 3:59:53 PM(UTC)


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Yes and no, but yes! You have to think outside the box to get to those heights.

Not trying to be clever, not trying to deride anyone elses` theories. Some of us are here to experiment and in doing so we find ways to push the boundaries. Once upon a time it was frowned on to go to the city below the Zaby, where now it is accepted. In that spirit of scientific experiment only I present but one way to reach for the stars.

First off I had to remind myself of the limits and check nothing had changed. So yes, the Prop Edit allowed my dared for Y axis of 150000 (150,000). I then changed this to around 98,000 and went there. Adding a startpoint. I did this because when I tried to make a "Go To Location" link the system changed my 170,000 to 100,000, which is the limit for the "Go to Location".

I then cloned the floor and placed that one at Y axis 200,000 and added "Fly" to the rules. I flew up there and dropped on that floor then added a StartPoint to it. I have now tested this StartPoint and can go directly to level (Y axis) 200,000 (or 200000) in the Prop Edit. I know from previous attempts a long time back we can go a lot higher than this but have to do it by alternative means. I tried this in an unlocked Zaby so there was no system block involved, I will not hide this important fact.









Currently stood on the floor in the 2nd pic from the top at Y axis 200571. I used the StartPoint editor to send me to the ground level then the same editor to 200571. If I put a prop in and link it to that floor that will also work no problem as long as I use a Go To StartPoint. There is no physical system block in this property. The only block or limit is 100,000 in the "Go To Location", this does not physically stop you going there by other means. There is a way to get to any height without flying there but it's not a normal part of the Prop Edit and only experimental stuff.
NOTE: My nick and image are from a company. That company allows people to use them both as long as they get permission and a licence. I have that and a certificate to prove it.

"These are not the Druids you are looking for..."
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The_Black_Rieder
#9 Posted : Saturday, September 05, 2020 5:26:44 PM(UTC)


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Just a little more pushing....

I went to this level, no tricks, no photo editing, can take you there.




The problem was 5 props all set to Collideable and I fell through. Starting at level 1007208 ish and the Collide did not work. I cloned a Court Floor set to Collide and tried it at level 900,000, 800,000, 700,000, 600,000 and finally 500,000 ish and the same prop that failed me (as in I fell through it like a hot knife through butter) let me stand on it.



Enough for now, this is Saturday night after all lolz. Just remember this is only tested in this property and it is an unlocked Zaby.
NOTE: My nick and image are from a company. That company allows people to use them both as long as they get permission and a licence. I have that and a certificate to prove it.

"These are not the Druids you are looking for..."
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Cala_ULIKHYI
#10 Posted : Sunday, September 06, 2020 8:54:50 AM(UTC)


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Exactly, the answers are valid.
Can you decorate over the limits? YES, as explained by The_Black_Rieder

But as Nef_The_Evolved says, it will start the chain of game errors.
Take the following test without permission to fly.
  • activates the time stamp (F2 key)
  • Create any object
  • activates the move to location Y -20000 (-20.000)
  • close the editor and click on the object
  • drop your avatar without losing sight of the time stamp data


AVATARES
When you exceed -100000 (-100.000) your avatar will move with turbulence, to the point that the eyes and teeth come out of the avatar (it is as if you traveled to outer space without a protective suit and oxygen)

DECO
It can or NOT , run the scripts on the avatar.

It is because the viewer is constantly reading error, that creates an endless chain until the viewer automatically closes the game.

El mundo se muere, el culpable es un parasito... EL SER HUMANO.
The world is dying, the culprit is a parasite ... THE HUMAN.
1 user thanked Cala_ULIKHYI for this useful post.
Sandra_SD_SoF on 9/7/2020(UTC)
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