Rank: Seasoned Forum Member Joined: 11/20/2013(UTC) Posts: 760 Medals:
|
hello everybody I just got blender and am going through the learning process but one question is eating at me and I am trying to be patient with the learning process, lol. is it possible to create a texture and then export it as a 2d texture as either a jpg or png file for use in rlc1? if the answer is yes I would really appreciate someone pointing me to the tutorial for it. thanks elmerfudddaffy vww://utherverse.vww/@129967/@829894
|
|
|
|
Rank: Forum Regular Joined: 4/19/2010(UTC) Posts: 294
|
|
1 user thanked Dragon_NDD for this useful post.
|
|
|
Rank: Seasoned Forum Member Joined: 11/20/2013(UTC) Posts: 760 Medals:
|
thanks dragon those videos are highly informative. the first video is closer to what I will be trying to achieve. which will be a coral covered surface of a ship. the coral would be made 3d but would need to bake a heads on view of it to a plane or at least something like that. I have a textue from uvd that is just a photo of it but it doesn't apply very well to all props maybe ill have to import the map into blender and work on specific maps in there. any and all advice as well as tutorials on this would be greatly appreciated vww://utherverse.vww/@129967/@829894
|
|
|
|
Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.
Clean Slate theme by Jaben Cargman (Tiny Gecko)Powered by YAF |
YAF © 2003-2010, Yet Another Forum.NETThis page was generated in 0.134 seconds.
TC-IIS-7