Rank: Seasoned Forum Member Joined: 2/6/2011(UTC) Posts: 1,280
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Originally Posted by: Blazen_Beauty good tutorial but when your making stairs in unbounded properties and not using rlc coded floors things get trickier thanks to rlc problems Haven't had a problem with stairs themselves in unbounded, but collides in general? Yes. Falling through the middle randomly or having clones bump do happen occasionally, happily not often enough to cause a real problem though.
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Rank: Seasoned Forum Member Joined: 2/6/2011(UTC) Posts: 1,280
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Also, as a foot note, when going up the stairs, if you find yourself getting blocked at the top, raise the ramp by just one click, and that will fix that for you.
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1 user thanked EleanorSCT for this useful post.
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Rank: Novice Forum Member Joined: 11/16/2012(UTC) Posts: 15 Medals:
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Thanks for this useful post Just wondering though: for keeping the alignment lines visible of one prop while working on another, a 'feature' of the prop editor is utilized that to me has the feel of accidental rather than designed behavior. A redesign or even a patch of the prop editor might make it go away. Would for instance this still work in the upcoming new client?
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1 user thanked OnWatch for this useful post.
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Rank: Seasoned Forum Member Joined: 2/6/2011(UTC) Posts: 1,280
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Originally Posted by: OnWatch Thanks for this useful post Just wondering though: for keeping the alignment lines visible of one prop while working on another, a 'feature' of the prop editor is utilized that to me has the feel of accidental rather than designed behavior. A redesign or even a patch of the prop editor might make it go away. Would for instance this still work in the upcoming new client? Noooo idea, as you say it was purely accidental, though its been there for at least 2 and a half years so I don't think it wil be fixed by a patch, I hope not anyway. As for the new client, who even knows when that will appear lol xD
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