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Elevating Utherverse Classic with Virtual Reality (VR) (Experimental)
Magic_Bean
#1 Posted : Tuesday, August 15, 2023 1:25:18 PM(UTC)


Rank: Novice Forum Member

Joined: 6/24/2013(UTC)
Posts: 18


Greetings, fellow Utherverse Classic enthusiasts! In this post, I'll delve into my immersive adventure within Utherverse/RLC Classic through the captivating realm of Virtual Reality.

Please note, this endeavor is an experimental one. I am a user and hold no official affiliations with any of the mentioned software or devices, including Utherverse.

When you step into our virtual world through a VR headset, the experience transcends what you're accustomed to. Unlike the traditional screen view, VR envelops you in a genuine 3D environment, making you an integral part of an immersive realm.

A stark contrast arises when attempting to portray VR on a flat screen. Videos can't capture the genuine depth and spatial involvement that VR provides. The sensation of physically existing in the virtual universe can't be conveyed through mere video watching.

Within the VR headset, every turn of your head and exploration of the surroundings is tangible. This depth of engagement is unattainable on a standard monitor. VR closes the gap between you and the virtual world in a manner that videos can't replicate.

As a devoted Utherverse user, witnessing my creations and beloved places in a way that mirrors my inner perception and allows me to observe my surroundings is extraordinarily fulfilling.

Even if you're not drawn to VR, I strongly recommend exploring Voice Attack!. This potent program offers a FREE version with 20 commands, more than sufficient to engage in Utherverse through voice commands. I won't delve into specifics here, but if you're interested, let me know—I might craft a guide based on the interest received! Dancing



Numerous pathways exist to embark upon this VR journey, including utilizing software with a mobile device (like TrinusVR) for a cost-effective option. Nevertheless, my focal point revolves around a distinct technique: utilizing a dedicated VR device for an unparalleled immersive adventure.

Moreover, I'll explore software enabling voice commands and customizable hotkeys, enhancing gameplay accessibility.

Feel free to inquire, and I'll provide my best assistance.

* Remember to adhere to Utherverse's Terms and Conditions.


  • The method I employ IS NOT FREE.
  • In addition to a VR headset, specific paid software is indispensable.





  • A Virtual Reality Headset (I use Quest 2).
  • The software enabling 3D visuals and controls, Vorpx.
  • OPTIONAL: Voice Attack, empowering voice command keys and accessibility.



https://www.vorpx.com

According to Vorpx's description:
"vorpX enables you to experience DirectX9-12 and some older OpenGL games on your VR headset. It is designed from the ground up for Meta Quest, Valve Index, and any SteamVR/OpenXR compatible headset. In addition to ‘making games 3D’, it offers various features to address the challenges that arise when playing non-VR games on a VR headset."

My thoughts and insights:
Vorpx plays a pivotal role and isn't free. Whether it's worthwhile depends on personal preference. I found its value considerable, justifying the investment of approximately $43 USD, including local taxes. For me, it's been rewarding to seamlessly immerse myself in games, particularly Utherverse, in true 3D VR. I employ it for various games beyond Utherverse.

Here are some pros tied to Utherverse/RLC:
  • VR controller compatibility with Utherverse controls, no additional software needed.
  • Audio seamlessly routed to the headset.
  • Easily switch between Full VR and "Immersion mode" for menu navigation with a single button.
  • Customizable and intuitive head tracking, with ready-to-use functionality.
  • Options for personalized customization, including mapping VR controller buttons for various actions, such as e-motes.


Here are some cons tied to Utherverse/RLC:
  • Attachment and loading can be finicky due to Utherverse's format and age. This issue isn't prevalent in other games.
  • The on-screen keyboard isn't extensively utilized in most VR games. Utherverse's limited voice chat also renders this keyboard less relevant. This seems more a product of Utherverse's unique communication style than a Vorpx flaw. (More about typing below.)
  • No trial version with limitations. This could be considered a drawback—experiencing how effectively the program works is challenging to describe, and a trial could encourage more usage. Smile



https://voiceattack.com

As per Voice Attack's description:


I hold only praise for Voice Attack!. While not essential for running Utherverse in VR, it's incredibly versatile and powerful. Even the trial version enhances your Utherverse/RLC experience significantly, and potentially other aspects of PC usage. The free VoiceAttack version provides one profile with up to twenty commands. Beyond that, the trial version offers full functionality. These 20 commands suffice for voice-based chat using a microphone, inputting text into the game's chatbox. The full version empowers unlimited commands, allowing complete customization of program controls using buttons or your voice. As mentioned earlier, I won't delve into the specifics of integrating Voice Attack! with the game here, but express your interest, and I might craft a guide based on the response! Dancing



For an interactive glimpse of Vorpx in action, I've created a video showcasing its features and my experience on the Big Slide at Poon Poon Lagoon. The video doesn't feature Voice Attack elements, and I've kept custom controls to a minimum. If you're curious about the project's progression, please express your interest in a reply, and I'll consider how I can provide further insights. ThumpUp

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1 user thanked Magic_Bean for this useful post.
Pytch on 8/15/2023(UTC)
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